Action Replay för Commodore 64/128 i röd PCB.
Action Replay for the Commodore 64/128 in red PCB.
Product specifications
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Connects to the 44pin expansionport of the C64/128
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Features
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The read $de00 bug has been removed
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The freeze-logik has been re-developed "from scratch" and it's much more secure than any other freezer before
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The buttons are of much higher quality than those of the original-AR
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The Freeze-key is digitally softened (no lockup on freeze)
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Software-switchable IO-area, so a REU can be used at the same time. (direct support for REU is planned for Beta 4 of the driver software)
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FlashROM is programmable from C64 without additional equipment
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Two different ROMs can be used and selected with a hot-pluggable jumper. (Think of one being PAL and the other one NTSC, or having other different ROM versions on the same cart.)
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32K RAM and 128K for ROM allow adding lots of features to the software
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The new board fits into many existing covers (shipped without cover!)
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Expansionport (clockport) on the cartridge allows conneting the RS232-Interface "Silversurfer" (theoretically up to 460800 Baud, 16 Byte Fifo)
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Turbo Assembler Makro in the flash (huge updates coming soon)!
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Sprite & Char editor in freeze-mode (planned for beta4)
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Graphics-ripper for Koala, Bitmap, (I)FLI and more
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Gold plated contacts, mainboard in cool black!
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Included in package
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1 Retro Replay card
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1 Instruction manual (english)
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Cartridge (case), is sold separately and also included for free with the bundle Retro Replay + RR-Net
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Here You can find some more information concerning Retro Replay and the C64.
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